08 June 2006


The Art of World of Warcraft by Brady Games

The character and racial concept sketches in the books are fascinating and like many many other art books of games and movies, it opens a door to the hidden process of creation which involved a lot of people. The rendered 3D images though pixellated are also depicted next to the sketches and a friend or two have expressed their disappointment at the poor quality of the captured images in the book.

However, the other captured images in the book do not disappoint and these include the breathtaking cut-scenes used in the game and best of all the images of the landscapes in the World of Warcraft.

The settings (including buildings, bridges, etc) and the landscapes of Warcraft are, in my opinion, one of the highlights and strongpoints of the game. The art book does not disappoint and it has both the concept sketches of the various landscapes and the final computer imagery.

Lastly, the binding of this particular volume can be abysmal. My book fell apart as soon as I opened the last page. Apparently, I was not the only person to have experienced that. A reviewer in Amazon also had the misfortune. So, before one were to purchase this volume, one should examine the binding carefully. The glue used was apparently lacking.

1 comment:

Ole' Wolvie said...

Brady Games is known to make sub-par products.

Their FFXI game guide was atrocious. At least it seems that they have learnt that making guides for an MMORPG as a fixed book is a dumb idea as the game keeps evolving. I heard that their new guide comes in a slottable binder format. (Not that I need it with all the free info online)